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Doom update adds old-school gun placement later this week

June 29, 2016 5:21 , von FGR* Blog - | No one following this article yet.
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The first update for the rebooted Doom will add a new Photo Mode designed for taking screens, and a new option to place your weapon in the center of the screen, just like back in the good old days. Front and center. #DOOM’s Update 1 on 6/30 brings a classic centered weapon display option. ...

The first update for the rebooted Doom will add a new Photo Mode designed for taking screens, and a new option to place your weapon in the center of the screen, just like back in the good old days.   

Front and center. #DOOM’s Update 1 on 6/30 brings a classic centered weapon display option. https://t.co/iIMqBmT215 pic.twitter.com/7BKvYiiwPnJune 28, 2016

Set to go live on June 30, the update will also make changes to the multiplayer mode, a couple of which have already been rolled out. The SnapMap editor is being tweaked a bit, and a number of fixes are on tap as well. The full patch notes are below.   

New Features and Optimizations 

General: Added Classic DOOM weapon placement/view model option (all modes) 

Campaign: Added Photo Mode (You’ll find the new  Photo Mode toggle in the game settings. It is available through the  pause menu once you are loaded into a map via Mission Select) 

Multiplayer  

SnapMap  

Fixes 

Single Player    

Multiplayer   

SnapMap   

PC-Only: Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud 


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