Xbox One S Doesn't Include Kinect Port, Requires Adapter
June 14, 2016 3:10
If you were thinking about using a Kinect with the new Xbox One S, then you’ll also need an adapter. General manager of Xbox devices marketing Matt Lapsen wrote a post on Xbox Wire, explaining that the Kinect is compatible with the slim Xbox One using a USB adapter–you can see the Kinect USB port in the picture below.
The Xbox Kinect Adapter normally goes for $50 on the Microsoft Store, though you can get it for free if you can prove you own an original Xbox One, a Kinect, and the Xbox One S. You’ll have to go to this Xbox support page when you own an Xbox One S. You’ll need to provide the serial numbers of the three aforementioned devices to order the free adapter.
The Xbox One S was announced at Microsoft’s E3 2016 press conference. It supports HDR and 4K video. There are three different versions available: 500 GB for $300, 1 TB for $350, and 2 TB for $400. The vertical stand is sold separately for $20. A new white controller is included, though you can buy one on its own for $60.
Additionally, Microsoft also announced custom controllers that you can design yourself with a selection of colors and personalized engraving. Custom controllers start at $80 each with an extra charge for the engraving. Try it for yourself here.
You can see all the news from Microsoft’s E3 conference here or check out some of the stories through the links below.
To keep up with all the news and impressions at E3, head on over to GameSpot’s event hub.
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Baixe agora o APP do QueroWorkar
June 13, 2016 19:12
Agora você pode acessar todas as vagas e postagens do blog do QueroWorkar direto do seu Android.
Com o intuito de trazer mais comodidade para quem acessa o nosso site todos os dias pensamos em trazer um aplicativo simples e rápido que você possa compartilhar com todos os seus amigos, caso você veja alguma vaga que lembre ele.
Não perca mais tempo, baixe agora, divulgue para os seus amigos, reporte os problemas que você encontrar e aguarde que em breve vamos aprimorando.
Em breve iremos lançar a versão para iOS, fique de olho.
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Tags: Android, app QueroWorkar, Google Play, Mobile
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Open world extreme sports game Steep announced
June 13, 2016 19:09
Steep, an open world extreme sports game from Ubisoft, was just announced during their E3 press event, accompanied by a trailer and demo. Set in somewhat realistic renditions of Alaska and the Alps, players can ski, snowboard, wingsuit, and paraglide down the mountain in first and third person. It looks pretty rad. As expected, the world is dotted with challenges of all sorts: races, tricks, and so on. Online play is included, meaning you can laugh at your clumsy poser friends when they eat it.
Every line you take down the mountain leaves a “Trail” which is essentially a timeline of what you did on that specific run down the mountain. It also lets you watch replays of that run, share them, and pull out pieces of the run to push to your friends as challenges. As a playground for dangerous physics and wild stunts, I’m into it. I’m all for skirting a few dozen yards above surface of a craggy mountain that won’t kill me if I fall.
Steep is set to release this December.
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Lawmakers Reject Proposal That Would’ve Schooled Them on Tech
June 13, 2016 19:06
Even as complicated technology shapes the national debate about privacy and surveillance, politicians on Capitol Hill recently voted to reject a proposal that would have provided the science and tech education they so desperately need.
Lawmakers voted on Friday against an amendment that would have revived the Office of Technology Assessment, a tech advisory body created by an Act of Congress in 1972 that provided lawmakers with detailed and unbiased research on science and tech issues to help inform their decisions until it was killed in 1995 by lawmakers.
Rep. Mark Takano (D—California) introduced an amendment last Monday to the Legislative Branch Appropriations Act 2017 that would have allocated $2.5 million to revive the OTA. The amendment was rejected, however, on Friday by a vote of 223 to 179.
At its peak the OTA’s budget was $20 million, so the amount Takano proposed to revive it was just one-tenth its former operating budget. The $2.5 million would have come from the Architect of the Capitol’s Capital Construction and Operations Account, an administrative budget currently earmarked for a federal construction project. According to Takano’s spokesman, the redirection would not have adversely affected the construction project.
“There is money allocated for the actual construction project and there is money dedicated to other administrative purposes that may be accessible that may not be needed,” spokesman Josh Weisz told WIRED. “It would not have disrupted the construction project. The goal was to allocate a small fraction of what the OTA operated on when it was funded 20 years ago. It’s obviously well short of that, but the goal was to start it up and to use this as a building block to start paying for staff and expenses and revive it.”
Former Rep. Rush Holt (D—New Jersey) tried a similar tactic last year before he left office. He proposed an amendment that also would have allocated $2.5 million to revive the OTA, which would have come from the House Historic Buildings Revitalization Trust Fund. Lawmakers rejected that amendment as well by a vote of 248 to 164.
During its 20 years in existence, the OTA produced 700 reports for lawmakers on highly classified topics like terrorism, nuclear proliferation, the effectiveness of satellite and space programs, genetic engineering, computer security and privacy, and the environmental impact of various technologies. It was an OTA report that also helped put the kibosh on President Reagan’s $20 billion Star Wars project, which the OTA said wouldn’t work. The OTA was killed in 1995 as part of the Republican Party’s Contract with America campaign to cut the federal budget and shrink government.
Although the OTA was cut twenty years ago through a Republican initiative, Weisz says that 15 Republicans crossed the aisle to lend their vote in support of Takano’s amendment. That wasn’t enough. But Weisz says Takano isn’t giving up. He plans to re-introduce the proposal again next year.
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Apple abre Siri para desenvolvedores de aplicativos
June 13, 2016 17:37
A Apple resolveu se mexer para correr atrás dos rivais do Siri. Para isso, a empresa finalmente abriu a assistente pessoal para desenvolvedores de terceiros.
Para isso, a empresa de Cupertino liberará uma API para dar a aplicativos “de fora” a possibilidade de serem ativados por meio de comandos de voz recebidos via Siri.
O anúncio, feito durante a abertura de conferência de desenvolvedores WWDC 2016, chega após iniciativas parecidas de outras gigantes do mercado, incluindo Amazon, Facebook, Google e Microsoft.
Apresentado oficialmente por Steve Jobs há cerca de cinco anos, o Siri basicamente permaneceu parado no mesmo lugar, enquanto os concorrentes conseguiram avançar neste segmento – o Amazon Echo, por exemplo, se integra com mais de 1 mil serviços externos diferentes.
Vale notar que a Apple também anunciou a aguardada chegada do Siri aos Macs por meio do novo sistema macOS Sierra, que chega até o final deste ano.
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ESTÁGIO EM SUPORTE E INFRAESTRUTURA DE TI.
June 13, 2016 15:10
ESTÁGIO EM SUPORTE E INFRAESTRUTURA DE TI.
ARCHITECTUS
– Postado por samuellima
| 13 jun 2016
Rua Canuto de Aguiar, 1409 – Meireles, Fortaleza – CE, 60160-120, Brasil
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Descrição da Vaga
EMPRESA: ARCHITECTUS.
LOCAL DE TRABALHO: Rua Canuto de Aguiar – Nº 1402.
TEMPO DO ESTÁGIO: 1 ano, podendo ser prorrogado pra mais 1 ano.
CARGA HORARIA: 6 horas pela tarde – 12:00 as 18:00.
FORMAÇÃO: Cursando Sistemas de Informação ou áreas afins a partir do 2º semestre e que TENHA INTERESSE na área de SUPORTE e INFRA.
SALÁRIO: Salário a combinar + Auxílio Transporte.
Atribuições:
– Prestar suporte aos usuários;
– Realizar manutenção dos hardwares quando precisar;
– Instalação de softwares,
– Atualizar planilha de controle dos equipamentos de TI;
– Monitorar a atualização de antivírus e programas licenciados;
– Monitorar o servidor de impressão.
– Monitorar os protocolos de segurança de uso da rede e usuários;
– Esclarecer dúvidas dos usuários;
– Identificar problemas de emergências dos usuários, utilizando o senso crítico e a pró-atividade.
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Xbox One 4K/Project Scorpio – E3 2016 Reveal Trailer
June 13, 2016 15:04
I dont get Microsoft, Why would you announce it now when its releasing next year?,
If i’m looking to go buy a XBOX One today, wouldn’t I just wait until next year for the upgraded version?
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Best of Make: Volume 2: 65 Projects and Skill Builders from the Pages of Make:
June 13, 2016 15:03After ten years, Make: has become one of most celebrated magazines to hit the newsstands, and certainly one of the hottest reads. If you’re just catching on to the Maker Movement and wonder what you’ve missed, this book contains the best projects and articles from the magazine. Find out what keeps Makers coming back to Make: with this assortment of DIY projects and articles selected by Make:’s editors. Learn to:
- Outfit your workshop and make some must-have tools
- Build electronic projects from actuators to antennae
- Make things with Arduino and Raspberry Pi
- Create drones and robots
- Build noisemaking projects and musical instruments
- Augment your photo and video capabilities
- Make your own food, soap, ink, and more
Movile investe R$ 13 milhões em startup mineira de venda de ingressos
June 13, 2016 13:37
A Movile investiu R$ 13 milhões na mineira Sympla. O aporte na startup de venda de ingressos faz parte da estratégia de expansão da companhia em mobile commerce.
O plano, ainda, é impulsionar o segmento de eventos “do it yourself”, que permite que qualquer usuário crie, personalize e faça a gestão de suas festas, shows, conferências, palestras, cursos, entre outras opções.
Desde seu lançamento, em 2012, a startup vendeu mais de 4 milhões de ingressos, para mais de 50 mil eventos, realizados em cerca de 2 mil cidades brasileiras; e atualmente registra mais de 3,5 mil eventos simultâneos.
A companhia espera ultrapassar a marca de R$ 100 milhões transacionados online em 2016. “No ano passado, superamos a meta de R$ 40 milhões”, conta Rodrigo Cartacho, co-fundador e CEO da Sympla.
“Nosso foco é oferecer a melhor experiência para a descoberta de eventos e compra de ingressos do país e as melhores ferramentas de gestão para os produtores dos eventos”, acrescenta.
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